CON - Using psionic powers ends the turn, thus disables the use of other offensive capabilities which all might deal more damage, like Fire Rocket, Shredder Rocket, Grenadier, Bullet Swarm, Holo Targeting, Suppression, Rapid Reaction, Danger Zone, Rocketeer, and Mayhem!.But at least this helps to choose an armor for him other than this, because Telekinetic Field does not reveal a cloaking unit! (Ghost Armor) This makes him a worthless candidate in this matter. CON - Defensive psionic abilites should be chosen by the Heavy soldier, because he is in the middle of the Assault-Heavy-Support front-line battle theoretical epicenter, making perfect use of Psi Inspiration and Telekinetic Field.PRO - May choose to injure someone who he plans to attack with psionics next round by using Flush, which does reduced damage.PRO - Defense bonus stacks with Tactical Sense.CON - The armor protection factor might be found wanting for an Assault soldier.CON - Classified as Medium Armor, does not unleash the full potential of Extra Conditioning.CON - As the primary psi initiator, might be too far in the front lines to effectively defend soldiers in the back if they happen to be ambushed.Now that we are in possession of such information, we can now analyze the roles of each class when dealing with these special objectives. The superior Will amplification of the Psi Armor should be used by troops who utilize offensive psionic abilities, because those which are defensive do only depend on the users range, not the will of any target, thereby making Psi Armor useless for them. Therefore by utilizing its attributes, it is natural that our selected psi warfare initiation distance becomes one with the Psi Armor user making all other participants considered secondary.Īdditionally, class, contact range, and personal preference will all determine in turn, what Psionic Powers to select for each soldier. Psi Armor as such, making psi attacks amplified, ultimately becomes the armor of the primary Psionic Soldier. Note that this order is purely theoretical, but fully justifiable at the same time.īy clarifying their weapon ranges in such order, we now get the possible epicenters where the most prominent Psi attacks can be initiated. Sniper - The one that is always way back behind the line of fire, but needs special training and equipment to participate in front-line warfare.Support - Having the normal medium range rifle, it still comes under hostile fire but fires from a possible less dangerous distance.Heavy - Having less ranged penalty but still needing close proximity to hit more times. ![]()
0 Comments
Leave a Reply. |